Portfolio
Tio Omitli - Just Play Game Jam for justice - 2024
Simulus was an experiment to see how much I could achieve using ChatGPT and AI art (for reference only).
Aztec Calendar - Functional Prototype (Link)
The Aztec Calendar project was a short proof of concept project to demonstrate the Aztec's calendar system in action and test use case for the Over Many Waters project. The calendar can be scaled to include a greater set of numbers or symbols with relative ease.
This 3-day game jam for Ludum Dare 51 was a struggle to complete, but ultimately faired well enough. The theme was "Every 10 Seconds" so expect fast-paced gameplay.
Super Nuclear Speed Racing
Android Mobile Game - (2022)
A personal game jam where I developed and published this game in 24 hours. Available on Google Play! Click the image(s) for the link.
Cubicle Chimera
Game Design & Programming (2012)
A game project completed during my time at Broken Limits Media LLC. This game eventually got greenlit on Steam back when Steam Greenlight was a thing.
Some art and doodles
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Leo the adventurer (2023)
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Over Many Waters Title (2023)
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Beholder (2020)
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Fruit (2012)
A Graphic Design project primarily using Adobe Illustrator.